AI Insights · Timothy · October 2021
Top 5 Pokemon Collector Games on Android in Middle East Q3 2021
A detailed analysis of the performance of the top 5 Pokemon collector games on Android in the Middle East during Q3 2021, based on data from Sensor Tower.
The third quarter of 2021 saw significant activity in the realm of Pokemon collector games on the Android platform in the Middle East. Here’s a breakdown of how the top five games performed, based on data from Sensor Tower.
Pokémon UNITE, published by The Pokémon Company, made a strong entry with its release on September 21, 2021. In the first week, it garnered around 186K downloads and generated approximately $4.9K in revenue. The following week, downloads fell to about 62K, but revenue saw a significant increase to around $10K. Weekly active users remained relatively stable, starting at roughly 179K and slightly decreasing to 177K by the end of the quarter.
Monster Box from Yso Corp showed a notable performance post its release on September 3, 2021. Weekly downloads peaked at approximately 60K during the week of September 20 before dropping to 34K by the end of the month. Revenue demonstrated a steady climb, starting at a modest $3 in early September and reaching around $74 by the end of the month. Active users increased significantly from about 20K to 60K over the same period.
Pokémon GO, a long-standing favorite from Niantic, Inc., continued to perform strongly. Weekly revenue peaked at about $29.8K in mid-July and then fluctuated, ending the quarter at approximately $7.5K. Downloads saw a significant spike to around 12.7K in mid-July but tapered off to 4.4K by the end of September. Active users remained robust, peaking at over 254K in mid-July and maintaining around 218K towards the end of the quarter.
Slugterra: Slug it Out 2 by Nightmarket Games had a consistent performance throughout the quarter. Weekly downloads hovered around 3.3K to 3.8K, with a slight increase towards the end of September. Revenue was relatively stable, with minor fluctuations, peaking at approximately $471 in early August. Active users saw a slight decline mid-quarter but ended on a positive note, rising from around 11.3K to 13.3K.
Pokémon Quest, another title from The Pokémon Company, maintained a steady presence. Weekly downloads consistently ranged from about 1.8K to 2.6K. Revenue was minimal, with only sporadic spikes. Active users saw a gradual increase from around 7.3K at the start of the quarter to just under 9K by the end.
These insights, based on data from Sensor Tower, highlight the dynamic performance of Pokemon collector games in the Middle East. For more detailed analytics and trends, visit Sensor Tower.